Thierry Fabre
Thierry Fabre
3D artist
Toulouse, France

About

I am a French 3D artist working in the serious game industry. I spend a lot of time to do funnier work, improve my skills and learn new things during my free time.
I hope you will enjoy my work :)
C&C are welcome !

Skills

3D ModelingDigital SculptingHard Surface ModelingLightingTexturingGame DevelopmentLevel DesignProgramming

Software proficiency

3ds Max
3ds Max
Blender
Blender
Photoshop
Photoshop
Softimage
Softimage
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
3DCoat
3DCoat
Krita
Krita
Godot
Godot

Experience

  • 3D artist at Akkodis/Operantis
    Toulouse, FR
    March 2010 - Present

    Projects types: Serious games, VR applications, railway simulators, tablet applications, comploc, trainers for various industries (trains, planes, military boats, energy, construction, etc.)

    Achievements:

    • Real-time 3D assets (mechanical parts, urban elements, vegetation, etc.)

    • Environments (large-scale realistic landscapes, stations, construction sites, planes, military boats, hangars, etc.)

    • Characters (simple modeling, basic rigging and simple animations)

    • Optimization of industrial 3D models

    • Project costing

    • Team management

  • Unity developer at Akkodis/Operantis
    Toulouse, FR
    January 2022 - June 2022

    Project: Comploc on a bus for Iveco

    Achievements:

    • Development under Unity 3D in c#

  • Developer at Akkodis/Operantis
    Toulouse, FR
    January 2023 - Present

    Achievements:

    • Development of Unity and Blender add-ons to improve the workflow within the 3D team

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