I am a French 3D artist working in the serious game industry. I spend a lot of time to do funnier work, improve my skills and learn new things during my free time.
I hope you will enjoy my work :)
C&C are welcome !
Projects types: Serious games, VR applications, railway simulators, tablet applications, comploc, trainers for various industries (trains, planes, military boats, energy, construction, etc.)
Achievements:
• Real-time 3D assets (mechanical parts, urban elements, vegetation, etc.)
• Environments (large-scale realistic landscapes, stations, construction sites, planes, military boats, hangars, etc.)
• Characters (simple modeling, basic rigging and simple animations)
• Optimization of industrial 3D models
• Project costing
• Team management
Project: Comploc on a bus for Iveco
Achievements:
• Development under Unity 3D in c#
Achievements:
• Development of Unity and Blender add-ons to improve the workflow within the 3D team